More Lists: Building Updates as of 03/28/11

by Celandreia on March 28, 2011

in Building Updates

Another monster list of updates.

Building Changes

  • Changed recall point for hometown None, resulting in wholist changes
  • Moved Academy from Central Pier to Northern Road at site of GP
  • Updated HELP RECALL for changes to recall points
  • Added HELP CLAIM
  • Edited Farmer Mack’s horses
  • Updated HELP MAIL to include MAIL COPY
  • Updated HELP COMPOSE to include all the compose information
  • Updated HELP CHARM PERSON ATTRACT OTHER to include disillusioned

  • Updated HELP REPAIR, HELP MAGICAL REPAIR, and HELP MAENORS to reflect damage changes
  • Updated HELP MAJOR MAGICAL BARRIER to reflect target changes
  • Updated all toxin helpfiles since they can now be used on weapons
  • Updated HELP BOUNTY to include minimum bounty
  • Set many mobs to have proper “form” and “act” flags
  • Updated Alandis map to show Academy
  • Set palaces as gateable and with visible doors
  • Lifted no_recall from Hunting Grounds
  • Updated Brunhilda Quest stuff to be all medium
  • Updated Corthic Island and most of Dark Groths eq to be medium.
  • Added HELP SIZES HEIGHT
  • Updated HELP EXPERIENCE
  • Removed private/nowhere and set indoors flags on rooms in Serian Weapons
  • Updated HELP HEALERS to include healing other targets
  • Updated all races to have proper form flags
  • Updated Serian Law Book
  • Set Triage Clan armor to allow all aligns
  • Added surprises to gretchin and mantis eggs
  • Updated Bober to list all previous topics
  • Edited felis trainee to be female
  • Updated HELP LEVELING to include a list of tiers
  • Updated all stats and descs on academy trainee gear
  • Added a desc to starting newbie lantern
  • Fixed the wielded/shield arrangement to certain statue mobs
  • Updated bag from OOC tutorial
  • Updated Elemental Quest to be no_translocate, removed all no_recall’s
  • Changed Central Pier Shipyard to be no_translocate
  • Fixed typos in marsh, highwaymen, teeth helmet, and old bartender
  • Removed tail attack from johgo trainees and skull demons
  • Pulled nosummon off of Hunting Grounds Mobs
  • Fixed Gennira’s bookshelf
  • Updated and separated all arresting helpfiles
  • Updated the Felis Village to mostly not suck anymore.
  • Burned down the Forest Master’s Cabin.
  • The Great Lodekryn Migration (to Rhyodin)
  • Added DEER race and made all the game’s deer not be pigs/dogs/wolves/etc
  • Added RELIGION AVIAN outside Academy
  • Removed noquit rooms from Trading Post
  • Removed safe rooms from St Brenton’s and fixed the wrapping loop to garden.
  • Set Delia in Academy to only heal newbies to not get newbies caught in fights
  • Updated HELP PK
  • Updated HELP ISKVARREN
  • Updated HELP SANNHET NATURE HUNT
  • Set a few animals not to be constructs
  • Updated HELP RULES, HELP COINCIDENCES
  • Removed some norecall rooms in Cranezmore
  • Added HELP QURIMEL
  • Updated healers to adjust for healing other people
  • Updated HELP KNIGHT
  • Changed the objects that the Serian leather shop sells.
  • Updated HELP RESTRINGFEST
  • Gave all ghosts in the game descs (which won’t be visible until code update)
  • Flagged some Rohaca creatures as merciful.
  • Clarified HELP RESTRINGFEST and HELP TRAINING
  • Fixed some typos in pelts, added no_mob to a room, fixed Kaekryn-Astral Plane connect
  • Adjusted the shorts, cost, and food hours of numerous Serian food items.
  • Fixed more typos in pelts, pattern name of patterns in felis village
  • Updated HELP DEATH SATIVA
  • Fixed pelt types in the mire, fixed leather names in Serian leather shop

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