Reap Spell

by Iskvarren on June 20, 2016

in Code Updates, Uncategorized

Necromancer’s enervation spell has been exchanged for reap, which recovers HP based on damage dealt.

The reap spell uses a polearm to attack a group of enemies with abyssal,
life-draining magic.  The attack first hits victims that are actively
attacking the caster or the caster's party and then any uninvolved nearby
targets within range.  About half of the damage dealt per victim is recovered
up to a max of 50 hit points per hit.  
Syntax: cast 'reap' <target>

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