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Main / Re: The Return of M'dhoria
« Last post by yukiro on March 18, 2018, 03:57:03 PM »
Okay, I managed to take the first step... I made a new character. I cannot promise that I'll be able to log in much, but I'll try! I cannot do late nights as much as I use too anymore (UK timezone), but if I'm on, and you see me; feel free to RP with me. :)
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Main / Re: The Return of M'dhoria
« Last post by Greyankh on March 08, 2018, 12:32:30 PM »
After a long hiatus, walk-about, wanderlust, and real life, I have finally found my way back home.  It is nice to see a few regulars on.  Haven't had the opportunity to interact much with them yet, but will in the near future.

Love all the changes and I am over joyed to see life in the realm.

Looking forward to roleplaying with you all.

Grey
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Official Announcements / Re: Ongoing Code Update Thread
« Last post by Iskvarren on February 16, 2018, 09:33:36 AM »
Had some time to fix a crashing bug.  Apparently someone tried to kill Lord Wyndever while he was trying to emote...

commit a98b5a888acf3e249625b3e72decc579201b2a32
Author: Iskvarren
Date:   Fri Feb 16 08:28:47 2018 -0600

    -fixed an issue with purging NPCs trying to emote
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Help / Re: Canidae scent trail
« Last post by Iskvarren on February 16, 2018, 09:31:47 AM »
Any character you can't see.

Quote
Scent Trail

A canidae's strong sense of smell will alert him to any unusual smells in the
area if he or she cannot immediately see the source. 
 
Syntax: <automatic>
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Main / Re: The Return of M'dhoria
« Last post by yukiro on February 07, 2018, 06:34:10 PM »
I keep meaning to come back and hang out for a bit... but my current work schedule is all over the place due to such a lack of staff... (I need to start asking for two people's pay checks...), life responsibilities with the family, and working on several stories I'd like to publish one day... I just don't have a whole lot of spare time to keep any characters from auto-deleting. Maybe after next week, when I have a week off, I'll try and hang out some. So long as I am not babysitting my nephew too much. xD Otherwise I know he'd end up causing my character to blow up... even if it isn't actually possible, he will make it possible.  ::)
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Help / Canidae scent trail
« Last post by riverothethief on January 19, 2018, 09:09:55 AM »
What exactly is this doing?  It goes off like crazy around some rooms and there isn't anything there. Like that room the avian talks about the religions north of the academy. Does it warn you when there's a unique mob?  One not visible? A mob you haven't met?

Any clarification would be much appreciated 😊🙏
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Main / Re: Vote for CoM!
« Last post by Lartic on January 17, 2018, 08:10:06 PM »
Some of us have been voting daily in hopes to recruit new players. If you happen to find time, we would appreciate your help! We're already seeing progress with just a few of us. We're hoping to breach top 10 again!
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Main / Re: The Return of M'dhoria
« Last post by Lotus on January 14, 2018, 12:24:14 PM »
A few months after the above amazing post by Dmitrei Payne I'd like to add that even if you are experienced there have been a vast number of changes and updates that have been a ton of fun and certainly worth taking for a spin. Adds a nice layer of freshness to a place where there are limitless possibilities and the depth of your imagination is at your disposal. I also encourage new and familiar players to check the world out. Those returning can experience the changes and those new can forge your own experiences. I look forward to seeing you there.
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GBS / Happy New Years
« Last post by Lartic on January 01, 2018, 07:07:08 PM »
Happy New Years everyone! Hope 2018 treats you well. I've been back in the game for about a week or so now after a lot of RL trouble. Have seen some new and old faces alike. Hope to see more!
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Help / Re: Inquiries on Accepted Character Concepts
« Last post by Greyankh on November 28, 2017, 11:43:12 AM »
Quote
Now, I am wondering how lenient the game is on character concepts, and creativity? To elaborate, let us say, for instance, you're alignment and class fit on concept. That doesn't mean you're slaughtering ever evil person you see, or even worst, ignoring evil outright?

Say you're Lawful evil, in a particularly evil class, and want to worship Quirmel (goddess of law). But through that selection, it doesn't particularly MEAN that I would HAVE to RP an unreasonable, murdering psychopath, or reflect it in the roleplay of the character, does it?

I wouldn't want to come off as a "snowflake", just because I would want a character to expression a particular "personality" while also expression traits attributed toward their class, alignment, and beliefs. Especially if such behaviors are deemed unacceptable to the game as a whole...

Let's take your Lawful Evil character.  You can be cordial and be LE.  You can be honorable and be LE.  You can even be merciful and be LE.  Evil is subjective in regards of how it is perceived.  A LE warrior can lure his/her adversary outside of the city to kill them so as to not break the law.  A LE cleric could denounce the current leadership, frame them, watch as they are executed, all in the guise of being their friend.

There are many ways in which evil can be roleplayed that doesn't involve a single kill command.  I have had many evil characters where I never once initiated a PK.  A long time ago, I was once hunted by the majority of the playerbase.  Needless to say, I lost that battle and many others, but there was no doubt that my character was evil, and I never once did mindless killing( except to level ).

The immortal staff is extremely helpful and they will often times help with concepts.
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