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Author Topic: Ongoing Code Update Thread  (Read 23344 times)

Iskvarren

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Ongoing Code Update Thread
« on: April 15, 2013, 08:43:28 PM »
commit b0c400784963ea02304da110ef4a09f2aec74667
Author: Iskvarren
Date:   Mon Apr 15 20:33:40 2013 -0400

    -made level affect summoned pets strength

commit 70efe2181f109dcaf338135f92664b0f6521d654
Author: Iskvarren
Date:   Mon Apr 15 20:03:51 2013 -0400

    -limited wizard lock to maximum of 3 per 45 ticks
    -changed 'affect' to show cooldowns differently
    -changed 'affect' to show wizard lock spells
    -significantly reduced damage to weapons
    -changed create spring and create water to fount spell
    -gave fount to knights
    -changed holy water to a divine-type spell that induces divine vuln, reduces damroll, and cuts level of abyssal spells
    -removed all the old casting functions
    -made banish usable in combat and on self

commit 1c93d01b3e3ffb59a1bf48ba96af432f55c094d7
Author: Iskvarren
Date:   Mon Apr 15 02:19:51 2013 -0400

    -a fix to stacking affects
    -made it so all summoned beasts scale with skill mastery
    -cleaned up arcana spell

Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

Iskvarren

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Re: Code Updates - April 15, 2013
« Reply #1 on: April 20, 2013, 07:45:44 PM »
commit 492ee602d67512e45bd1d27c1719679fec8ad7e2
Author: Iskvarren
Date:   Mon Apr 22 02:14:06 2013 -0400

    -made saving extra descs on char objects clean up strings

commit 4ca712ace66fe2e62938f6e2f5d3a9015c895936
Author: Iskvarren
Date:   Sun Apr 21 18:08:43 2013 -0400

    -fixed a typo in ensorcel
    -another adjustment to OLC classes

commit cb40fb3b9c142c44db99908b494d0228dfc11a61
Author: Iskvarren
Date:   Sat Apr 20 22:41:50 2013 -0400

    -fixed another cledit bug

commit b741e35b18cc22ffcd9b9ae60257f46dc73ec183
Author: Iskvarren
Date:   Sat Apr 20 22:24:53 2013 -0400

    -fixed a bug in cledit that would crash if nonexisting skill was added

commit b768343a69bd1454a5edb8a9754ce08d231adcb2
Author: Iskvarren
Date:   Sat Apr 20 19:19:42 2013 -0400

    -cleaned up some file names in case of nonexisting files

commit 8b6c1aa48cc33daf443bcfa66f2b0c1655408c17
Author: Iskvarren
Date:   Sat Apr 20 03:25:49 2013 -0400

    -added ability to list all OLC classes

commit aed1a4a9efcff504ca00e0734c567b8ce58f6c0b
Author: Iskvarren
Date:   Sat Apr 20 02:41:16 2013 -0400

    -stripped curse effect from malevolence since it is a max-damage spell
    -standardized colour spray and poison bite to same damage as burning hands, chill touch, and shocking grasp
    -fixed a bug where mortally wounded chars would not die
    -fixed a formatting error in heal resurrect
    -enabled saving and loading of OLC classes
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #2 on: April 28, 2013, 07:30:13 PM »
commit 5341d59a76796781392ca52a2ce91b1b90965974
Author: Iskvarren
Date:   Mon Apr 29 17:01:06 2013 -0400

    -fixed syntax error

commit a66e0bdf6b2a9e46e172e763b61baed5b8d0543f
Author: Iskvarren
Date:   Mon Apr 29 16:52:45 2013 -0400

    -restricted experience variable to prevent overflows
    -added automatic penalty to voiding.  Any connected character at level 50 or with over 75 hours played loses 1 exp for each visible player or switched NPC  per void

commit de46d1b332c94a2eb03b69b8d73bd10813ef2932
Author: Iskvarren
Date:   Sun Apr 28 19:55:39 2013 -0400

    -fixed numbers in animorph

commit 4dab6059d9ea808e5e0f54e144c00db720ffe97e
Author: Iskvarren
Date:   Sun Apr 28 19:13:54 2013 -0400

    -changed some AC slot multiplier values and added shoulders.
    -made animorph shorter and adjusted bonuses to level and skill
    -fixed a bug causing animorph wearoff message to not show up
    -made stolen flags only show up for PC thieves
    -made it so position < resting cannot use scent trail
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #3 on: May 21, 2013, 09:28:29 PM »
commit a90516a5d9b0c2fc55ed789e1a4a9c0f133933b7
Author: Iskvarren
Date:   Mon Jun 3 04:34:22 2013 -0400

    -fixed a bug that made peek work past watchful
    -fixed some message issues in find and grapple
    -fixed a bug that would prevent backup NPCs from following leaders into other clan territories
    -fixed a bug that would make a char blind if it leveled to 6 in a newbie only room
    -fixed a bug that generated bad paper objects if mail copy was used incorrectly
    -fixed a bug that caused messages for invalid targets to be shown to anyone who activated a room trap
    -gave create scroll to shifters and necromancers
    -changed grab and blackjack prime improvement stats to STR
    -fixed a bug in tenacity that caused it to go up even if no damage was taken
    -made failure to save against a damaging spell increase damage by 50%
    -fixed a bug in circlestab that would allow 0 wait time between uses
    -minor experimental tweak to magic missile

commit ef398330c90ed58c67ebfe0f5f51c9a9c3eee0b7
Author: Iskvarren
Date:   Sun May 26 19:30:02 2013 -0400

    -fixed a memory leak

commit ad04576b169866070efabdc74bc1dcc296ca159a
Author: Iskvarren
Date:   Sun May 26 19:24:50 2013 -0400

    -cleaned up messages in track command

commit d4144bab7472c5de2732c135c0fbf99b8b4a444d
Author: Iskvarren
Date:   Wed May 22 00:20:25 2013 -0400

    -fixed string counting good/evil auras in object short/long length

commit c60f5bb450dfb62cad68e36fe28fbaabb99f2686
Author: Iskvarren
Date:   Tue May 21 23:54:00 2013 -0400

    -fixed a blood elemental charm issue
    -made faerie fire aggressive
    -standardized wait time on blood elemental

commit 6d28ba8d595adf77eee339316af886ddd470da79
Author: Iskvarren
Date:   Tue May 21 14:43:36 2013 -0400

    -made all of affects of one type retain same duration through stasis

commit 8dca5896d29d0bb33e11201cf041bd3a9cea8b7c
Author: Iskvarren
Date:   Tue May 21 14:23:12 2013 -0400

    -modified AC function so positive AC results in vuln and mob-level AC doesn't get too high
    -fixed up act function so it is always capitalized regardless of color codes

commit 02da2c1776d188802588b8920008a16d4af34b83
Author: Iskvarren
Date:   Sat May 18 23:24:18 2013 -0400

    -added pedit to above edit and fixed a forgotten line

commit 8d77345c622816995966071fad7a3e7204e0411e
Author: Iskvarren
Date:   Sat May 18 23:15:50 2013 -0400

    -fixed untrapped pcdata in OLC

commit 5341d59a76796781392ca52a2ce91b1b90965974
Author: Iskvarren
Date:   Mon Apr 29 17:01:06 2013 -0400

    -fixed syntax error
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #4 on: July 20, 2013, 10:53:45 PM »
commit 39ffa9285ff357c06cbbe9882c17633010c47e94
Author: Iskvarren>
Date:   Sat Jul 20 21:47:23 2013 -0500

    -fixed capitalization of clan names in who list
    -made mset class presserve common skills when swapping classes
    -changed up some clan command messages
    -fixed a bug that would cause a crash if ctitle was used on a clanless char
    -removed old 'skill group' stuff in favor of language table, proficiency table, race racial
    -made advancing a char to mortal remove wizi status
    -converted levelups to grant skills based on OLC class
    -disabled update randomly nuking spell level so we can use level to approximate strength
    -set all AoE spells to 35 mana
    -set all lower damage + effect spells to 20 mana
    -set cloak of night to 25 mana, same as cloak of light
    -bumped low level spells to 10 mana
    -removed all remnants of recall as a skill
    -enabled old check_affects function for fine tuning later
    -updated login to only offer level 1 weapons as creation choices
    -updated login to grant all other level 1 skills as 1%
    -changed some old stock magic functions to use dice to calculate damage
    -renamed some mental spell functions to match the spell name
    -made separate function to show all OLC classes
    -made functions to use name of classes to modify attached classflags
    -updated religion, race, and hometowns editors to use new classes
    -removed race 'version' value
    -fixed a bug that made skills not show up in 'magic' and 'skill' unless more than 1%
    -made racial skills show up in 'skill' only, not 'prof'

commit 19100d7f309da7ecd3980ad88a66cb59d966699e
Author: Iskvarren>
Date:   Sun Jul 7 00:44:04 2013 -0400

    -removed skill group section from clans

commit 92d2bf8d84e74987f88365219bc4dc2f87bffc53
Author: Iskvarren>
Date:   Sat Jul 6 22:57:16 2013 -0400

    -fixed proficiencies list, removing languages since they are practiceable
    -streamlined 'magic' and 'skills' and 'profs' listing with new OLC classes by creating constant tables

commit 099b0c1d6728cb17c9c8dfe5f206c10e5a5b8f19
Author: Iskvarren>
Date:   Sun Jun 30 21:04:11 2013 -0400

    -converted most of the class_table references to use class OLC values instead
    -fixed a bug with double-drinking liquids

commit 0f9c0dd25e53d50a970dfe319ec2031c9f580108
Author: Iskvarren>
Date:   Sun Jun 30 18:51:58 2013 -0400

    -first round of mass exchange of char_data->pcdata->player_class for char_data->char_class

commit 5cd0d33a59949bae384922dcb7f1258222391aaa
Author: Iskvarren>
Date:   Fri Jun 28 02:58:08 2013 -0400

    -fixed a bug in creation allowing you to pick unlisted races with ethos conflicts
    -fixed saving of defense in OLC classes

commit 9f3361772d583dfb4c9283193db92041c3cebc91
Author: Iskvarren>
Date:   Wed Jun 26 22:05:34 2013 -0500

    -corrected a math typo with skillswaps

commit 014e7d1417ded44306ba373cff5322d94e0217a1
Author: Iskvarren>
Date:   Wed Jun 26 01:04:35 2013 -0500

    -fixed typos and formatting

commit 4207311266c490fb02d2370dd1c28c7082f27ad2
Author: Iskvarren>
Date:   Wed Jun 26 00:59:04 2013 -0500

    -included helper files

commit 374e094f6df46612aaaa212a39e9a1509dec81a9
Author: Iskvarren>
Date:   Wed Jun 26 00:24:51 2013 -0500

    -changed some messy sprintf's into strcpy
    -configured loading PCs to assign and save their OLC class in pfiles if available
    -configured OLC classes to grant all skills listed up to the character's level
    -configured OLC classes to handle skill swaps/removals (old skill and new skill if applicable must both be on
    -added some accessory functions for finding the class assigned to a class flag and the data for a skill for a

commit 0e2a16800cd228cd711e1502340b9ebfd614c5fe
Author: Iskvarren>
Date:   Sun Jun 16 16:30:13 2013 -0400

    -allowed NPCs to eat without effects
    -fixed a bug in spell damage amplification via saves

commit 2f10511314189ba6c98d5e908f8fc4113f7d0f30
Author: Iskvarren>
Date:   Mon Jun 10 00:53:11 2013 -0400

    -set a lower enchantment cap on metal armor to go with increased cost of resists in olc
    -made it so you only lose exp if you void on someone who can see you

commit d59484fb1a5d6e1fa6a447e660e3f27d5cd9aff6
Author: Iskvarren>
Date:   Sat Jun 8 22:25:27 2013 -0400

    -fixed some more stuff with mob AoE's
    -made saving chars format desc and info properly
    -made tailoroed wing guards come in sets

commit bc8226fbc886e9170d707aaf5b01316ae7f90d13
Author: Iskvarren>
Date:   Fri Jun 7 05:05:03 2013 -0400

    -tweaked illegal affects in OLC
    -fixed a bug so NPCs don't hit grouped PCs with area attacks

commit e3eed0cf29adc5e78785fb7e665e25e3e711b6d9
Author: Iskvarren>
Date:   Thu Jun 6 00:00:19 2013 -0400

    -see previous

commit 32148042cfb06a532a21ea46ca3dcc681925b62d
Author: Iskvarren>
Date:   Wed Jun 5 23:59:56 2013 -0400

    -made it so gods can put noquit items into containers
    -modified immortal silent give/get/put/drop commands to ignore some mortal checks
    -made it so gods can log off with noquit items
    -fixed some OLC point stuff so items can grant immunity to certain affects

commit 9da1ec3a96abb745349cc3866d3a25aeb6a697a4
 commit 9da1ec3a96abb745349cc3866d3a25aeb6a697a4
Author: Iskvarren>
Date:   Tue Jun 4 05:59:35 2013 -0400

    -fixed issue with setting 4 AC values when we only have 3 and changing people's wimpy to 100

commit 5aa4afe6a8b8dd22b0d2a084e8d02d1b842719ea
Author: Iskvarren>
Date:   Tue Jun 4 05:04:01 2013 -0400

    -added a break in the hopes of fixing wimpy issue
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

Iskvarren

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Re: Code Updates - April 15, 2013
« Reply #5 on: July 31, 2013, 07:37:57 PM »
commit ebc4f264c6b0607dc260dde15f7251664128625c
Author: Iskvarren
Date:   Mon Aug 12 22:28:08 2013 -0400

    -another defense cushion until armor/skills go in

commit 24f08190e8a2721d7dc76f3c8c345094b1dcc302
Author: Iskvarren
Date:   Mon Aug 12 22:18:45 2013 -0400

    -slight boost to all attack values
    -updated combat defense display to show more accurate values
    -added a small default defense boost until defense is more available
    -activated dodge evasion to work based on new combat values.  It is a heavily dex-based dodge that checks dodger skill, class defense bonu
ses, eq defense bonuses, char sizes (smaller evades better), weapon used (e.g. axe is easy to evade, polearm/spear is hard), and luck.  It is
minimally capped so as not to be worse than current.

commit a7c391a200f46bbfaab81759d541a9d584b31400
Author: Iskvarren
Date:   Mon Aug 12 15:10:41 2013 -0400

    -fixed some more obj loading
    -made it so heal-type spells/skills don't ruin psionic surge

commit 89ffb0243fac7d856408181925e86ef4e764da51
Author: Iskvarren
Date:   Mon Aug 12 14:10:52 2013 -0400

    -fixed a bug granting skills at level 50
    -cleaned up some object saving

commit 330910f6a22fd62bd4dceafe2455a23c65142b74
Author: Iskvarren
Date:   Mon Aug 12 11:17:22 2013 -0500

    -set a minimum HP gain for lifedrain

commit ad17c5cbd6b438c0966948a9bfaa0e66f8e1e318
Author: Iskvarren
Date:   Sat Aug 10 23:05:30 2013 -0400

    -put a bottom bound on critical hits
    -fixed up magic/spell display to handle skills that were removed

commit e8497e87a453fdc77a26cebd26d786bfa342b42f
Author: Iskvarren
Date:   Sat Aug 10 12:32:23 2013 -0400

    -last round of dodge cleanup

commit 3dcb6fc07d52d596f6b291f5b059b98baab67c56
Author: Iskvarren
Date:   Sat Aug 10 10:02:53 2013 -0500

    -rewrote formulas for all combat values to give minor bonus to unequipped chars
    -activated new combat damage modifier to all melee rounds and melee bonus attacks
    -eliminated all dodges except parry, evasion, and shield block
    -reactivated STR-modified spell damage
    -removed tumbling, dodge, and saba as dodges
    -added parry, evasion, and shield block to classes needing them

commit 95e7a3a7dde1a23f3c5f73f5007f05a01fc08c36
Author: Iskvarren
Date:   Fri Aug 9 20:38:03 2013 -0400

    -fixed a practice issue consuming too many practices

commit 9a0929e2278a552e3cc4ccdeeab77ac3122d48bd
Author: Iskvarren
Date:   Wed Aug 7 03:39:59 2013 -0400

    -more combat tweaks

commit 450ea7f2eb82a94bd0d45cf87e84ecb73e69cf03
Author: Iskvarren
Date:   Wed Aug 7 01:09:30 2013 -0400
    -a tweak so NPCs aren't so sucky

commit 3ecefa6200cd17652c89bf9b443640aee448f93b
Author: Iskvarren
Date:   Wed Aug 7 00:52:00 2013 -0400

    -slowed low level NPC healing during fights so they don't heal to max HP so easily
    -tweaked some values in attack to help lower level chars with low hitroll while leveling
    -fixed a bug in mset curhp when setting negative HP

commit 0fb0b0f2b544236d419f4b21312ff9233ad48ea8
Author: Iskvarren
Date:   Tue Aug 6 21:51:23 2013 -0400

    -added message for combat stats prompt

commit a6a82c8b10fb05edbd1ca2025024159762f168f6
Author: Iskvarren
Date:   Tue Aug 6 21:47:33 2013 -0400

    -fixed a bug in practicing skills that don't go with a class
    -removed some auto skillsetting

commit 1845d121c4df50494ddc4ab386a59e720b0185c3
Author: Iskvarren
Date:   Tue Aug 6 19:22:11 2013 -0500

    -set up preliminaries for new combat's hit-rate calculation

commit e4a9b1044063b7b06dc4ae4c7ab7b57af6303c92
Author: Iskvarren
Date:   Mon Aug 5 23:40:39 2013 -0400

    -added damage to affect messages

commit cff0061c46bbca43d7e1eee6cab4a7a27a7fa4df
Author: Iskvarren
Date:   Mon Aug 5 20:43:57 2013 -0500

    -fixed come more damage value for NPCs
    -adjusted some hit/miss/dodged/critical stuff in preparation for combat revamp
    -fixed a bug that would crash on plague spread

commit 4d6c4290503d3155be335c99920e27c172529d58
Author: Iskvarren
Date:   Fri Aug 2 22:56:23 2013 -0400

    -some temporary fixes to combat until NPCs are better able to have combat stats

commit 73218e64cc71d80cc315bf529d1bbc10b18b97fa
Author: Iskvarren
Date:   Fri Aug 2 21:45:52 2013 -0400

    -made who stat more useful for imms
    -removed hit/dam from OLC
    -moved initialization of combat values to reduce calls

commit fe52b997216b5eabceeebc49aebf7faf6bbd6905
Author: Iskvarren
Date:   Fri Aug 2 20:10:36 2013 -0400

    -preliminary round of functions set for new combat's ATTACK, DEFENSE, SPEED, DAMAGE, CRITICAL stats

commit 1a8487bc1fa9fd9e279022a4b3def73a02577bd5
Merge: 3f1baee 7991776
Author: Iskvarren
Date:   Fri Aug 2 14:40:37 2013 -0500

    Merge branch 'master' of mdhoria.net:/home/mdhoria/com/coderepo

commit 3f1baee6f20e3754198227a5b8913fcdd408a84a
Author: Iskvarren
Date:   Fri Aug 2 14:40:23 2013 -0500

    -set up some formulas, tables, and fields for character attack stat

commit 7991776f7714beba0d756234dd7702e727a56bb8
Author: Iskvarren
Date:   Fri Aug 2 01:22:43 2013 -0400

    -fixed a bug that would amplify affects on NPCs when cloned

commit bc2ac288718e2717221b55a4eb0e57b23d45d4aa
Author: Iskvarren
Date:   Thu Aug 1 23:58:18 2013 -0400

    -added some code to cleanup empty flags now that we're using OLC classes

commit e64bbaca245d5728ab51e2a07ab1720c01a60e47
Author: Iskvarren
Date:   Thu Aug 1 21:15:09 2013 -0400

    -fixed a message bug in territory announcement with non-walking travel types
    -changed glance so only possible if character can travel into that room
    -chanced glance success rate to be modified by total saves of all chars in room
    -fixed a bug in checking mplayer

commit ddd580e154eef573837f931ce8c2257d26ed8dc6
Author: Iskvarren
Date:   Thu Aug 1 19:39:18 2013 -0400

    -made territoryshift save all areas with reassigned clan ownership
    -fixed reledit to use new OLC classes

commit 4801b991c1a4ad527de870e23835141e1d9d3005
Author: Iskvarren
Date:   Thu Aug 1 01:17:16 2013 -0400

    -made locate object and seance check saves of victims holding the item
    -allowed jewelry and held treasures to be enchanted, just not with physical

commit 160902146e1a3c62e1610bf46f80666393a0a6d1
Author: Iskvarren
Date:   Thu Aug 1 00:37:18 2013 -0400

    -added editor option to mail

commit c81ded754cb72d21915946111398f2b520d44f8e
Author: Iskvarren
Date:   Thu Aug 1 00:04:10 2013 -0400

    -made new clans under 2 months old gain no advantage from officer ranks to discourage promotion solely for occupation

commit dace4661c161128edcaa25f8db98cf61310995e0
Author: Iskvarren
Date:   Wed Jul 31 21:12:33 2013 -0400

    -modified recharge formula to be more like enchant

commit 47ad57889820697bd479671b8491655eb78f712e
Author: Iskvarren
Date:   Wed Jul 31 20:07:28 2013 -0400

    -made imms ignore skillswaps in OLC classes

commit 1f4eb6d9fd0c7704eda3482bac34bab785a6bad3
Author: Iskvarren
Date:   Wed Jul 31 19:34:12 2013 -0400

    -added movement costs to a couple more combat skills

commit 1cfc35634733eb00c1e2d61668a92340847345e0
Author: Iskvarren
Date:   Wed Jul 31 19:06:24 2013 -0400

    -fixed bug making cleave cost 0 movement
    -removed regen penalty from haste
    -made haste's ability to add an extra strike depend on the level of the highest haste affect
    -made haste spell override any non-permanent haste affects that are lower level

commit d86e4e32e8604692e44f51be4f7755e5b126356c
Author: Iskvarren
Date:   Wed Jul 31 17:47:20 2013 -0400

    -made thieves cant and sylvan show up correctly in language
    -fixed wholist display of class for imms
    -fixed some skill swap stuff so we don't swap skills on unconverted chars
    -fixed some skill swap stuff so 'remove' is interpreted correctly

commit 67c5eb2a59e03dd3a8c12040f272430ed5412f97
Author: Iskvarren
Date:   Mon Jul 29 23:24:23 2013 -0400

    -fixed some issue with swaps if char hasn't been converted yet

commit 72bf38c3a1ed840fb42ceab59fd383d1bdf6a74b
Author: Iskvarren
Date:   Mon Jul 29 21:50:17 2013 -0500
    -added skill remove and add functionalities to new classes

commit c6c76d9d27419242375a2780581f6e258e54eccc
Author: Iskvarren
Date:   Mon Jul 29 19:45:34 2013 -0500

    -fixed a message bug in psychic wave
    -added skill swap stuff to loading OLC classes, sans remove/add
    -fixed a bug in grabbing nodrop objects

commit 7436250018c9daaeb45d06ba376923b675eb0268
Author: Iskvarren
Date:   Sat Jul 27 07:47:30 2013 -0400

    -fixed up some spell durations
    -allowed banish to ignore saves if not fighting

commit de6d8daa38554e35da7790904c0b056945586b47
Author: Iskvarren
Date:   Sun Jul 21 02:02:48 2013 -0400

    -made iprac hide all the unused proficiencies
    -updated conversion to OLC classes to remove some junk skills

commit 6cca1e5b4f8c917abcdec4e1a3646ec7a4f07f22
Author: Iskvarren
Date:   Sun Jul 21 00:17:50 2013 -0400

    -fixed a bug in sorting out hosts
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #6 on: August 14, 2013, 11:25:06 PM »
commit aa692e5d2eeeaf059b00add914bb862053e0ffc9
Author: Iskvarren
Date:   Sun Aug 18 20:03:53 2013 -0400

    -fixed a bug with riding horses into private rooms
    -made kick into a basic, standard strike with consistent damage

commit fc3fbfa5665e18eea9140c81457be3a16c3b25f0
Author: Iskvarren
Date:   Sun Aug 18 18:42:20 2013 -0400

    -initial stuff for rewriting hit functions

commit 41542ed7c76f227bf735feabfd45b3101340d849
Author: Iskvarren
Date:   Sun Aug 18 16:22:18 2013 -0400

    -fixed a bug in herb that healed too much movement
    -fixed a bug that would make non-criticals show as critical after a dodged hit
    -cleaned up some skill swap stuff so replaced skills aren't granted or visible

commit 5c7391f0315860142dfd66c296d6952a3a1162db
Author: Iskvarren
Date:   Sun Aug 18 11:51:34 2013 -0500

    -cleaned up some skillswap stuff

commit ef2b805a01feb81cc276c01f0b8b93bccdbd6834
Author: Iskvarren
Date:   Sat Aug 17 08:29:44 2013 -0400

    -redid initial damage calculations so that:
      1) damage starts as base damage (depends on level)
      2) damage is boosted if creature is a non-sentient that is good at fighting barehanded
      3) and then bonus damage if creature is wielding a weapon
    - gave NPC mastery skills

commit 8c467c0a5a199a46c186acd65e8573302dcaf7df
Author: Iskvarren
Date:   Sat Aug 17 07:04:27 2013 -0400

    -decreased track's range from 20 rooms
    -cleaned up some critical hitting

commit ebd3ffe0902f04b7222e408429408b51eee5ca7d
Author: Iskvarren
Date:   Sat Aug 17 00:31:06 2013 -0400

    -updated combat value display
    -made combat values show in SCORE
    -fixed a bug that would crash rpforce

commit 3c37699c768428b102cfc3105b2a393fcb7d610b
Author: Iskvarren
Date:   Wed Aug 14 23:19:03 2013 -0400

    -updated combat command message

commit cd8590d01d4c976ee431bba31dbf50a2d511a88a
Author: Iskvarren
Date:   Wed Aug 14 23:15:02 2013 -0400

    -decrease wait on circlestab

commit 5797e84182858dcf30f1cc7961b220a02b37958c
Author: Iskvarren
Date:   Wed Aug 14 23:10:31 2013 -0400

    -made critical hits viewable by all

commit bf6b89d5c339e4d95e4856609cbc179205dcc4bb
Author: Iskvarren
Date:   Wed Aug 14 22:55:30 2013 -0400

    -some modification of special attack damage for criticals

commit 2286c84e19c066c1a4e4e94fb48b6255fa914ab0
Author: Iskvarren
Date:   Wed Aug 14 21:08:39 2013 -0500

    -enabled shield block and parry with new formulas
    -made haste last same length on all chars
    -updated combatspam to display new values to imms
    -enabled critical hits
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #7 on: September 05, 2013, 08:39:30 PM »
commit ab4518c64b1ae50bcc910157ae4dfd08fb4fbaa7
Author: Iskvarren
Date:   Thu Sep 5 20:28:16 2013 -0400

    -fixed freezing/searing blade for new damage formulas

commit 21a50f91c00ff348895912ea02f40968f6cbe26f
Author: Iskvarren
Date:   Tue Sep 3 02:28:26 2013 -0400

    -fixed a bug in walking without a class
    -added hitdice back

commit 67f226b2f52b651bc5d4a68a6f98eddec853f85d
Author: Iskvarren
Date:   Mon Sep 2 21:21:24 2013 -0400

    -halved a lot of spell stat bonuses
    -fixed display errors in skills
    -reduced impact of luck on critical hits

commit eb421e6565ce17bcdc33cec6f5e3bfce2fb3438b
Author: Iskvarren
Date:   Mon Sep 2 04:34:19 2013 -0400

    -fixed a bug that would make classes not get some skills
    -reduced psionic surge's +5 str bonus to +1
    -made class loading load up the skills in simplest configuration

commit 6561353ee548ab1c4ce484a77dbeb2497cc954d9
Author: Iskvarren
Date:   Sat Aug 31 19:50:56 2013 -0400
    -post-save version

commit fe223c95bd65566ecb5d8f882e6ad2f5d1f9e232
Author: Iskvarren
Date:   Sat Aug 31 19:48:58 2013 -0400

    -proper fix of loading mob damage types

commit 191fa8aa09ce1a832669bf4d03daca4d01cd4696
Author: Iskvarren
Date:   Sat Aug 31 19:24:07 2013 -0400

    -fixing a bug where mob damage types are lost

commit ba7562d920083ddbd36d1f56eaea928fca2d7360
Author: Iskvarren
Date:   Sat Aug 31 19:00:35 2013 -0400

    -NPC loading code change now that areas are saved in right format

commit aa87e4acfaa326731e0639bbcf34febc9d0f2d47
Author: Iskvarren
Date:   Sat Aug 31 18:53:24 2013 -0400

    -fixed up mob indexes to use new combat values
    -fixed some funkiness where a mob without a damage type set used random physical types

commit cbc192c652cf0dd3fb43a9e6a947fde5eb3ff763
Author: Iskvarren
Date:   Fri Aug 30 03:33:09 2013 -0400

    -fixed a typo

commit 365337b1a8642cb7655ca60d6e6e0ed94dcdb242
Author: Iskvarren
Date:   Fri Aug 30 00:18:02 2013 -0400

    -fixed some damage bugs
    -fixed a spell wearoff message bug
    -made olc automatically toggle damage flags

commit f9c090830092f66b0ab94a26811e31a92d127da2
Author: Iskvarren
Date:   Thu Aug 29 03:51:19 2013 -0400

    -more damage adjustments
    -made a change to void exp deductions

commit 93212f41f782598c8ba48f84ce5db318bbed6473
Author: Iskvarren
Date:   Tue Aug 27 04:05:58 2013 -0400

    -made demise always return at least 1 HP
    -fixed a message error in kick
    -fixed a bug that would cause hand to hand to not skill up without fist weapons
    -added some additional owhere functionality

commit 4fefa508a66410f310c45c4f3f4d48ccb66ccaa0
Author: Iskvarren
Date:   Sun Aug 25 17:19:53 2013 -0400
    -another tweak to attack

commit d3766e7eba5d4275140b0eefb8f128b79e728e68
Author: Iskvarren
Date:   Sun Aug 25 14:23:05 2013 -0400

    -tweak to attack

commit a2ca09aa335f4d3c1a2210d524d728c14761a658
Author: Iskvarren
Date:   Sun Aug 25 14:05:14 2013 -0400

    -added more combatspam messages for imms
    -adjusted some damage magnification so it doesn't go too high

commit 2a094082195dfadf850f2c0360b6ba8f299689e1
Author: Iskvarren
Date:   Sat Aug 24 23:10:25 2013 -0400

    -more mode changes

commit 126fdf9ab4a2d0e72ec2d48742534478a95e992d
Author: Iskvarren
Date:   Sat Aug 24 23:07:02 2013 -0400

    -mode changes

commit d2bfe6fe62937a0c7b9b65ed73682ff3e4f80535
Author: Iskvarren
Date:   Sat Aug 24 21:49:28 2013 -0400

    -reduced some NPC damage so unscaled damage isn't so painful
commit 89ad54808893406d137db3e8cabcf2d9b9a81135
Author: Iskvarren
Date:   Sat Aug 24 21:39:18 2013 -0400

    -removed stock damage scaling to allow for better damage formulas that don't penalize low/mid levels
    -rewrie all damage functions in game to deal less raw damage now that there is no damage reduction

commit a3fb2eab9ce0150ad1770d488ef2dfb94338db86
Author: Iskvarren
Date:   Sat Aug 24 15:52:45 2013 -0400

    -fixed a crashing bug that would happen if an NPC was walking to a PC that logged off

commit 978b92c41998f93418bffbeb77f8a9135ef6724d
Author: Iskvarren
Date:   Fri Aug 23 22:25:11 2013 -0400

    -fixed a backstab bug
    -beginning of modifying kick damage
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013 to current
« Reply #8 on: September 18, 2013, 04:34:59 PM »
commit 313cd89fafb7e06fe42fa5ac03809139a3bd8257
Author: Iskvarren
Date:   Wed Sep 18 16:26:41 2013 -0400

    -banned renaming to names of prominent level 50+ archived characters

commit bc8bedd003e68d28c74ecb99d666b4025430e5c9
Author: Iskvarren
Date:   Wed Sep 18 16:21:32 2013 -0400

    -made rename automatically add a line to info
    -made delete move a char to archive rather than remove the character permanently
    -made creation ban names of archived level 50+ characters
    -made it possible for immortals to log off with noquit items

commit 99175dc17acd960a85b9d583b9fdb02b7a380a94
Author: Iskvarren
Date:   Mon Sep 16 12:51:57 2013 -0400

    -tweaked login message for people who don't understand spirit of the rules

commit 6c8c97491d4de6241a63be99608ccc3e65d07625
Author: Iskvarren
Date:   Sun Sep 15 22:34:01 2013 -0400

    -fixed damage on phantasmal flurry with new damage functions

commit 027404afc79bc8cf0043e8c71d59b2ed352e1fa6
Author: Iskvarren
Date:   Sun Sep 15 14:18:55 2013 -0400

    -fixed a bunch of stat modifiers in spells

commit 3c0178cab555f985130499e9a828a7652b5eedf6
Author: Iskvarren
Date:   Fri Sep 13 19:04:38 2013 -0400

    -fixed bug causing flash to hit ineligible NPCs

commit a1c4f32562fa569228d2dd14f2c29f39503523ad
Author: Iskvarren
Date:   Wed Sep 11 04:11:59 2013 -0400

    -reduced some more stat penalties
    -fixed ensorcel bug that allowed infinite ensorcelment
    -reduced overall enchantment counters

commit 3c6053bc43e8b8ea37fc0c55ab66b9d3c8ae46b5
Author: Iskvarren
Date:   Mon Sep 9 02:07:56 2013 -0400

    -upgraded siriyu mana regen to have a chance of doubling up to 500 each tick
    -fixed damage in ray of truth

commit 5ade1a9fd1c888320086eab4fd801675796212ed
Author: Iskvarren
Date:   Sat Sep 7 12:27:38 2013 -0400

    -simplified aggressions
    -updated some more spell damages that were too high

commit f2d2c13023b9cf2b90ac56b4bd9a60c18290f247
Author: Iskvarren
Date:   Fri Sep 6 21:43:28 2013 -0400

    -rrd tool updates

commit 264943031d0d1367c3dcc98724c240eab354fcc2
Author: Iskvarren
Date:   Fri Sep 6 03:39:44 2013 -0400
    -made mobs not track through invisible doors
    -fixed a memory leak
    -cleanup

commit 2b1d585a351ecebf80cb7cab3b330357d8ba15a6
Author: Iskvarren
Date:   Fri Sep 6 01:33:49 2013 -0400

    -fixed some memory issues with strings
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Code Updates - October 12, 2013
« Reply #9 on: October 12, 2013, 11:50:21 PM »
commit 42dd2c65e88f82e0340fa99276a67f0dc99bbcdf
Author: Iskvarren
Date:   Thu Oct 24 20:08:20 2013 -0400

    -made cure critical and group critical casts instead of communes and lowered levels
    -renamed cure critical to lesser heal and heal to greater heal
    -removed cure/group light and cure/group serious

commit 48cb8ea56a4d58d1da3da68374a8b636ef411d47
Author: Iskvarren
Date:   Thu Oct 24 19:40:10 2013 -0400

    -tweaked combat stats now that there's more equipment available

commit 295c60a21c30577189de22fe0b58175fad0aae59
Author: Iskvarren
Date:   Wed Oct 23 18:25:06 2013 -0400

    -fixed a bug with totaling negative attributes in OLC such that order changed points

commit 4969e407664494cdd86c1cb0d50ac099e61a44d8
Author: Iskvarren
Date:   Tue Oct 22 03:01:40 2013 -0400

    -added a place for trig_remove so that it isn't missed with death

commit b5b672a18f5c3e743fd6805d3414ab6332789f58
Author: Iskvarren
Date:   Mon Oct 21 23:42:13 2013 -0400

    -another fix for OLC

commit 05537db254f5cb89e0d283686ebd99771addb632
Author: Iskvarren
Date:   Mon Oct 21 23:15:00 2013 -0400

    -made containers not accept stats
    -made some more tweaks to OLC points

commit 68c336d25dae34858176a26b31817efe880dd636
Author: Iskvarren
Date:   Sun Oct 20 14:28:21 2013 -0400

    -added a message for when radial distortion slows
    -tweaked formulas for critical and speed so item stats translate better
    -made it so only newbies cannot buy higher level items they can't use

commit 4d9d65fa95810d2f3b636179c913e572a0e57da4
Author: Iskvarren
Date:   Sun Oct 20 13:19:07 2013 -0400

    -made potions a no-stat item
    -fixed OLC so all bows are treated as two-handed in terms of points, regardless of flag

commit 0ffefcf51346794692bac111e62a8632fdf86d65
Author: Iskvarren
Date:   Sat Oct 19 15:34:03 2013 -0400

    -added furniture, pills, scrolls, and wands as items that shouldn't have stats
    -fixed a bug in negative speed/defense OLC
    -cleaned up JUMP command

commit 40c0ec3da5324bf26e19b9a92d7171adb180314c
Author: Iskvarren
Date:   Mon Oct 14 21:13:35 2013 -0400

    -fixed some OLC stuff with the combat update
    -added JUMP command for going down air rooms

commit 568b3c336c3e5139ff6ed7e4180f7f2c20fcc96c
Author: Iskvarren
Date:   Sat Oct 12 23:43:53 2013 -0400

    -made it possible to go down in air rooms without flight
    -made it possible to go up in water rooms without waterwalk
    -activated speed combat stat
    -wrote OLC for new combat
    -banned items under level 25 from having saves, resists, vulns

commit 193c0e3ab61d9c8433f4650205117f4551b89efd
Author: Iskvarren
Date:   Mon Oct 7 02:28:08 2013 -0400

    -made walking into hidden doors more consistent
    -fixed a crashing bug due to no class and walking
    -adjusted scavenger behavior
    -adjusted tlist to be less deceptive when only one clan has points in a territory

commit 280e3f8fa55b272bdb2b27188d05574f7cd8909d
Author: Iskvarren
Date:   Sun Oct 6 06:03:29 2013 -0400

    -allowed NPCs to summon demons
    -fixed a bug that would allow players to yell nothing at all

commit 0cee9126957bd64519f33cf749bbafbbfb3fe995
Author: Iskvarren
Date:   Sat Oct 5 06:10:07 2013 -0400

    -fixed a bug in gaining idle exp
    -rewrote tlist to show categorical influence representations
    -banned 'you'/'your' from emote, smote, and qmote

commit aa2bc15a48a50f32ddc1e5d2cc8f3c2d6e54834f
Author: Iskvarren
Date:   Sat Oct 5 01:35:06 2013 -0400

    -moved quit trigger to before noquit items are removed
    -made leveling to 50 automatically remove new flag

commit 38af208b3180297d56f6fe1c51abe52542c2f6b3
Author: Iskvarren
Date:   Wed Oct 2 22:38:03 2013 -0400

    -fixed divide by 0 in rampage

commit 49056864e74862774c7cd31a91367185769bafb3
Author: Iskvarren
Date:   Sun Sep 29 20:27:48 2013 -0400

    -fixed a bug in toxic haze adding poison to dead targets
    -added a missed skillup in rampage
    -fixed FOOD to display 3 glowing sets for rumination
    -fixed a bug in activating and deactivating food effects

commit f22d6324ce4a6b31a4da18704c499ebd0091185b
Author: Iskvarren
Date:   Sat Sep 28 17:09:27 2013 -0400

    -finalized taurlok rumination skill
    -fixed idle limit for experience and occupation points rewarding

commit d315c4181b14be379061775d02d298b12bcc048c
Author: Iskvarren
Date:   Mon Sep 23 00:34:59 2013 -0400

    -first part of rumination, rampage, and focus racial skills

commit db0e01051fda38cf223cc8570c4eeb898c73d84d
Author: Iskvarren
Date:   Sat Sep 21 19:04:01 2013 -0400

    -fixed prog goto bug

commit 6866287be0835737cca73b8af5544ad10b332c36
Author: Iskvarren
Date:   Sat Sep 21 11:31:47 2013 -0400

    -fixed campfire wait/mana costs

commit 47c94bca91833286e054b17e63c2c20839239a63
Author: Iskvarren
Date:   Sat Sep 21 10:08:32 2013 -0400

    -fixed a bug making stunned chars lose HP on the wait tick
    -changed 'critically' to 'gravely' in combat messages for vulns
    -made campfire easier to spam for leveling
    -more formatting stuff in login

commit 9747763ab02e8048cc26b9aae65d41f7c34620de
Author: Iskvarren
Date:   Sat Sep 21 00:33:07 2013 -0400

    -fixed more display stuff
    -fixed a bug making masked/hooded/morphed/disguised chars unable to use pills
    -fixed damage in animorph to be just like NPCs

commit 53bf51e373d93e6842696a64e233413db5fca100
Author: Iskvarren
Date:   Thu Sep 19 15:34:26 2013 -0400

    -cleaned up creation
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #10 on: November 14, 2013, 01:48:57 PM »
This thread is getting long but these are mostly little updates nobody cares about, so I'll use it until a big update comes in.

commit 0e4814237d6ab695457f37a87415f53e5588f30b
Author: Iskvarren
Date:   Thu Nov 14 13:39:07 2013 -0500

    -cleaned up recursive functions that target items and their contents
    -fixed possess prog command to be useful
    -final estimate fix
    -fixed uninitialized variable in blackjack
    -more updates to speed and defense formulas
    -min-capped a lot of regen penalties.
    -tweaked a message to hopefully ID banish bug
    -tweaked OLC to not count negative attributes as an affect
    -allowed tells to imms while deaf
    -more combat tweaks
    -fixed a bug that could crash in aggressions
    -changed messages for unknown skill to be more informative
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #11 on: November 16, 2013, 01:06:10 AM »
commit a61f7401b91d94ca32d798f4e8e0135f55b40b3b
Author: Iskvarren
Date:   Sat Nov 16 00:16:37 2013 -0500

    -added panacea spell to replace cure blind, cure disease, and cure poison
    -renamed group critical to glimmer and mass healing to shine
    -fixed a bunch of stuff that was missed when heal spells were renamed the fi
rst time
    -allowed putting noquit items in notake containers
    -removed spammy bug message
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #12 on: November 22, 2013, 10:12:38 PM »
commit c44e53bd9edf49dad97fca1fe466740422954a1a
Author: Iskvarren
Date:   Fri Nov 22 00:37:31 2013 -0500
    -changed all references to 'save vs spells' to 'saves'
    -tweaked defense mod again to not favor naked people so much
    -fixed some commune overrides that allow strong spell to override weak ones
    -changed frenzy to give bonuses to speed and reduced penalty
    -made holy word only attack if good or evil
    -made ball and chain deduct defense and speed
    -fixed overlimit/atlimit checks to take vnum, reference, or name
    -changed up skill/magic displays so swapped skills don't disappear
    -made frenzy/berserk penalize defense instead of AC since they're intended to decrease evasiveness
    -made helpfiles display titles based on descriptor rather than level
    -changed some messages in HELP depending on if char is in creation
    -made pets recalling without masters stop following

Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #13 on: December 04, 2013, 09:31:28 PM »
commit 1e9223cb06945a0885b01a74baebab434e0b7f22
Author: Iskvarren
Date:   Wed Dec 4 21:22:29 2013 -0500

   -revamp of scoresheet with better AC display and other aesthetic changes
    -revamped armor class with a new formula so it displays like resistances
    -made modifications increasing hand-to-hand damage for all characters
    -made blindness cut critical chance in half instead of reducing to 0
    -reduced the amount of reinforcing armor could take since new formula increases protection
    -quick revamp of mob stat setting to account for type of mob so we don't have a ton of mobs with stats of 10 all around
    -tweaked how weapon dice are updated
    -added lines in to automatically update all armor and weapon dice
    -another fix to displaying removed skills in SKILL/MAGIC
    -more stripping of banded armor
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.

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Re: Code Updates - April 15, 2013
« Reply #14 on: December 14, 2013, 02:48:19 PM »
commit 851b2aa3b2586352c24a4b9a34f92e7789443f54
Author: Iskvarren
Date:   Sat Dec 14 14:24:17 2013 -0500

    -fixed a formatting error in affects - it will look nicer now with res/vuln!
    -removed ringed/banded from the game
    -added a line to set all remaining ringed/banded to leather armor
    -made wimpy only fire if attacker is in same room - so no multiflee
    -increased the benefits of food and bait to be same as that of shields/lights - pending manual upgrade
    -decreased the cost of critical on items - you'll see more critical bonuses
    -fixed a bug where scale and chain wouldn't affect sneak chances - stomp stomp clink clank
    -fixed groups so that anyone (such as pets) following grouped chars is counted as same group for things like spells

Date:   Fri Dec 13 14:21:11 2013 -0500
    -added more stuff to make pets count as part of groups - so you can mass heal other people's pets and they can area attack your enemies
    -fixed a bug in a panacea message for not enough mana

Date:   Sun Dec 8 16:31:59 2013 -0500
    -made mounts not go indoors - no horses in bedrooms
    -fixed a bug in prog random check that made it off by 1 point (so 1% checks weren't firing at all)
    -some score tweaks
    -stripped extra hitroll penalty on blindness since can't see is already a penalty
Everything is at the end of the to-do list.  Even the things at the front of the list are at the end.