Cleric
The missionary of the faithful, clerics are the bearers of the word of their god as well as able practitioners of holistic medicine and the healing arts. Skilled orators, thinkers, and philosophers, clerics are known for living their sermons as they go about their life’s work. As the spokesmen of their faith, clerics are faithful and pious folk who seek to invest everyone they meet with the lessons they have gained from a lifetime of meditation and study. The clerics work closely with the faithful, acting as their advisors and spiritual mentors as they protect the congregation and citizens to whom the clerics minister. Like their associates in in their religions, the personalities of clerics vary widely, from the gentle and introspective speakers, to fiery, impassioned preachers who vehemently bring the word to the people.
Note: Cleric is not suggested for beginners since it is a roleplay-intensive class and requires devotion to a religion to make use of commune-type spells. Unless you have some experience with the game, you are likely to stumble around unable to use many of your skills.
All cleric religion concepts MUST include your view on healing and how who and why you heal serves your god. We will not accept concepts that allow for “I heal everyone.”
Cleric Skill List
| Level | Skills | Spells |
| 1 |
staff
dodge
wear leather
|
cure light
|
| 2 |
flail
|
spiritual quilt
|
| 3 |
spirit vision
|
|
| 4 |
spirit speak
|
|
| 5 |
scrolls
staves
wands
herbs
wear scale
|
create scroll
detect poison
group light
identify
know alignment
|
| 6 |
locate spirit
|
|
| 7 |
meditation
|
bless
detect evil
detect good
detect magic
|
| 8 |
cure serious
|
|
| 9 |
fast healing
|
continual light
cure blindness
|
| 10 |
mace
smash
trance
|
create food
create water
|
| 11 |
hand to hand
|
faerie fire
life
|
| 12 |
diagnose
macemastery
|
cure disease
cure poison
|
| 13 |
group serious
|
|
| 14 |
remove curse
|
|
| 15 |
warding eye
|
|
| 16 |
cloak of light
refresh
|
|
| 17 |
control weather
holy water
|
|
| 18 |
call lightning
cure critical
|
|
| 20 |
gate
magical repair
protection evil
protection good
wizard lock
|
|
| 21 |
exorcism
group critical
|
|
| 25 | second attack |
fortify
heal
|
| 26 |
death ward
|
|
| 27 |
evasion
|
dispel magic
word of recall
|
| 29 |
mana share
|
|
| 30 |
wear plate
|
harm
holy word
|
| 34 |
cancellation
|
|
| 35 |
drain
remove fear
|
|
| 36 |
purify room
|
|
| 37 |
deluge
|
|
| 38 |
celestial thunder
|
|
| 40 |
radiance
|
|
| 45 |
freedom
sanctuary
|
|
| 50 |
mass healing
|
| 25 |
second attack
|
knock
resist disease
|
